The final renders from my School Environment created for my Modeling class. I really enjoyed working on this project, and I hope to continually add more to it as time goes on.
These are a couple assignments from my Texture & Lighting class. We had to texture the goggles, and then we had to take a 3D shape, and map it onto a 2D image so that it matches.
This is a rough model of a school for my modeling class. I used Autodesk Maya, and everything was created with Polygons. I textured and lit the scene as well, and rendered it using Mental Ray. I am currently expanding on the it, and I'll update soon with those add ons.
For my Digital Imaging class we had to create a character and color it. I chose to do an interpretation of myself, and I used a hard edgy style with the drawing as well as shading.
This is a video that I made for my Environmental Science class. We had to make a video about recycling. I applied the skills I've learned in my Intro. to Video class (compliments to the lovely Jason Ho). We only had a time frame of about 3 hours, so it's not my highest quality work, but it was really fun to do and I think it turned out pretty good. Hope you enjoy and spread it around!
Wednesday, June 3, 2009
Here's a few renders of a project that I did in Computer Applications. The assignment was to create a 3D house of our choice. I thought it would be exciting to recreate the living room of the Griffins house on Family Guy. I think it turned out pretty good and accurate. There were a few things I left out of their house, but that was due to the time-frame we had to work on it.
This was my cover/title page for my portfolio in Advanced Drawing. It has my contact information as well. The character on it I drew quite a long time ago (it's also my logo picture for the blog) and it was kinda my self portrait at the time, and it's stuck with me since then.