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Wednesday, April 28, 2010

Texture & Lighting





These are a couple assignments from my Texture & Lighting class. We had to texture the goggles, and then we had to take a 3D shape, and map it onto a 2D image so that it matches.

School Model






This is a rough model of a school for my modeling class. I used Autodesk Maya, and everything was created with Polygons. I textured and lit the scene as well, and rendered it using Mental Ray. I am currently expanding on the it, and I'll update soon with those add ons.